![]() ![]() We've also replaced our usual sci-fi style intro/outro with a Jodcast pantomime. As we were feeling festive this month, we suggest some great, free, astronomy software (Stellarium, Google Earth and Celestia) that nobody should be without. In Ask an Astronomer, Tim explains why the Moon often appears to be larger when near the horizon and Ian tells us what we can see in December's night sky. We start, as always, with a round up of the past month in astronomy which can now be downloaded in six languages if you feel like practicing your Chinese, English, Farsi, French, Hindi or Portugeuse! We talk to Cormac Purcell about the microwave equivalent of lasers (masers) that are found in space and discover what they can tell us about the evolution of stars. If you have a 3D scenery of culture astronomical interest you would like to share but have no web-space to put it, email to any Stellarium developers and we'll put it on our site.The last Jodcast of 2006 has arrived with Dave, Nick and Stuart all presenting via the wonders of the Internet. Both Windows and *nix style line ending encoding should work OK in Stellarium, but Windows users will have an ugly time reading the readme.txt if it uses *nix-style newlines. It's probably a good idea to adopt the Windows line ending encoding, (i.e. The scener圓d.ini and readme.txt files should be UTF-8 encoded text or plain ASCII. We recommend an open source license compatible with Stellarium itself (i.e., the GNU GPL), or one of the Creative Commons licenses. ![]() This should be done in the readme.txt file inside the. It is important to explicitly state what use may be made of images for your 3D scenery. Creative Commons licensed images found on the web). licensingīefore you distribute images as part of a Stellarium 3D scenery or landscape, please ensure you are legally entitled to - you must be the copyright holder for the images, or be able to distribute them for use with Stellarium under the terms of some agreement with the copyright holder (e.g. You should also include a readme.txt file which briefly describes the landscape and specifies any usage restrictions or licensing terms for the images used in the 3D scenery. Please make this a self-contained explanation that does not only point to external links. The file description.en.utf8 (and any translated versions which you may want to provide yourself) describes the scenery and what is special about it. If you enclose your scenery with a landscape, provide this in a landscapes/name subdirectory in the ZIP file. This should be unique to your scenery, and must be all lower-case with no spaces. zip file with all files inside a subdirectory in the. Maximum compatibility is achieved with image size not exceeding 2048x2048. Most video hardware will nowadays work OK with images with different image dimensions, but some will not display properly, suffer vastly reduced frame rates, and even crash the computer.īe aware that many people's video hardware cannot handle very large textures. O Stellarium uma plataforma que simula o cu com seus devidos objetos celestes para qualquer local, data e horrio desejado. This is a limitation of older OpenGL hardware. IMPORTANT: Try to still use textures with dimensions of integer powers of 2, i.e. If you are having problems, posting to the forums is a good way to get some advice. To find out more about how to create a 3D scenery, see the Stellarium User Guide, and examine existing examples. ![]() Please include a location section in your scener圓d.ini file with the longitude, latitude, altitude and planet for the location of the scenery (see one of the pre-existing sceneries for an example). Make thumbnails 200x114 pixels to fit with the rest of the page. Please feel free to contribute your own custom 3D sceneries here.
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